Legio Titanicus Reference List

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Upgrades

Name Type Speed Armour CC FF Weapons Range Firepower Note
Legate CH - - - - - - - Supreme Commander
Veteran Princeps CH - - - - - - - Commander, Leader
Sacred Icon CH - - - - - - - Inspiring
Carapace Multi-Lasers CH - - - - Multi-Laser 30cm 2 x AP5+/AT6+/AA5+ -

War Engines

Name Type Speed Armour CC FF Weapons Range Firepower Note
Imperator Support Titan (experimental) WE 15cm 4+ 4+ 3+ Plasma Annihalator
Hellstorm Cannon
Defense Laser
4x Battle Cannons
Quake Cannon
Tertiary armament
Leg Bastions
90cm
60cm
90cm
75cm
90cm
(15cm)
-
4x MW2+, TK(D3), Slow Firing, Fwd
10BP, Fwd
MW2+/AA4+ TK(D3)
AP4+/AT4+
3BP, MW, FxF
(small arms), EA(+2)
Counts as a Corvus Assault Pod
DC 12, 8 Void Shields, Cortex Controller, Fearless, Inspiring, Reinforced Armour, Secondary Targeting Protocols.
May step over impassable terrain or dangerous terrain that is lower than the titan's knees and no greater than 2cm wide.
Critical Hit: Roll a D6 in the end phase for the remainder of the game, on a 1, the Titan's reactor explodes, destroying it completely and hitting all units within 5cm on a standard 4+ to hit, on a 2-3, the Titan loses a point of DC, 4-6 the reactor is repaired.
Reaver Battle Titan WE 20cm 4+ 3+ 3+ 3 x Scout or Battle Titan Weapon Variants - 2 x Arm, Forward Arc
1 x Carapace, Fixed Forward
DC 6, 4 Void Shields, Fearless, Reinforced Armour, Cortex Controller.
May step over impassable terrain or dangerous terrain that is lower than the titan's knees and no greater than 2cm wide.
Critical Hit: Roll a D6 in the end phase for the remainder of the game, on a 1, the Titan's reactor explodes, destroying it completely and hitting all units within 5cm on a standard 6+ to hit, on a 2-3, the Titan loses a point of DC, 4-6 the reactor is repaired.
Warhound Scout Titan WE 30cm 5+ 4+ 4+ 2 Scout Titan Weapon Variants - 2 x Arm, Forward Arc DC 3, 2 Void Shields, Fearless, Reinforced Armour, Walker, Cortex Controller.
May step over impassable terrain or dangerous terrain that is lower than the titan's knees and no greater than 2cm wide.
Critical Hit: The Warhound staggers D6cm in a random direction taking an additional DC, any units that come into base contact with the Warhound as it staggers take a standard hit on a 6+.
Warlord Battle Titan WE 15cm 4+ 2+ 3+ 4 x Scout or Battle Titan Weapon Variants - 2 x Arm, Forward Arc, 2 x Carapace, Fixed Forward DC 8, 6 Void Shields, Fearless, Reinforced Armour, Cortex Controller.
May step over impassable terrain or dangerous terrain that is lower than the titan's knees and no greater than 2cm wide.
Critical Hit: Roll a D6 in the end phase for the remainder of the game, on a 1, the Titan's reactor explodes, destroying it completely and hitting all units within 5cm on a standard 4+ to hit, on a 2-3, the Titan loses a point of DC, 4-6 the reactor is repaired.
Warmonger Support Titan (experimental) WE 15cm 4+ 4+ 5+ 8x Doomstrike missiles
Vengeance Cannon
4x Hydra Autocannon
Fire Control Centre
Head Gun
Tertiary armament
Leg Bastions
Unlimited
90cm
45cm
-
45cm
(15cm)
-
Support missile warheads (may only fire 1x missile per turn)
2x MW2+ TK(D3), Fwd
2x AP4+/AT5+/AA5+
Re-roll one failed to hit roll from one weapons system per turn
Head Gun
(small arms), EA(+2)
Counts as a Corvus Assault Pod
DC 12, 8 Void Shields, Cortex Controller, Fearless, Inspiring, Reinforced Armour, Secondary Targeting Protocols.
May step over impassable terrain or dangerous terrain that is lower than the titan's knees and no greater than 2cm wide.
Critical Hit: Roll a D6 in the end phase for the remainder of the game, on a 1, the Titan's reactor explodes, destroying it completely and hitting all units within 5cm on a standard 4+ to hit, on a 2-3, the Titan loses a point of DC, 4-6 the reactor is repaired.

Weapon Variants

Name Type Speed Armour CC FF Weapons Range Firepower Note
Scout Titan Weapons Vulcan Mega Bolter 45cm 4 x AP3+/AT5+ -
Plasma Blastgun 45cm 2 x MW2+, Slow Firing -
Turbo Laser Destructor 60cm 4 x AP5+/AT3+ -
Inferno Gun 30cm 3 BP, Ignore Cover -
Name Type Speed Armour CC FF Weapons Range Firepower Note
Battle Titan Weapons Apocalypse Missile Launcer 60cm 3 BP, Disrupt -
Carapace Landing Pad - - Grants BP weapons the Indirect Fire special rule.
Close Combat Weapon (Arm mount only) (base contact) (assault weapons) EA(+3), TK(D3) -
Corvus Assault Pod - - Transport. May carry 10 infantry units. Terminators, Breachers, Thallax, Ursarax, Myrmidon take up 2 spaces each.
Gatling Blaster 60cm 4 x AP4+/At4+ -
Laser Blaster 60cm 6 x AP5+/AT3+ -
Laser Burner (base contact) OR
(15cm)
(assault weapons) EA(+4)
OR (small arms) EA(+2)
-
Melta Cannon 30cm AND (15cm) MW2+, TK(D3) AND (small arms) EA(+1) TK(D6) -
Quake Cannon 90cm 3 BP, MW -
Plasma Cannon 60cm 3 x MW2+, Slow Firing -
Plasma Destructor 75cm 5 x MW2+, Slow Firing -
Support Missile (carapace only)
Warhead type (choose one)
Vortex
Warp
Deathstrike
Barrage
Unlimited Indirect Fire, Warhead, One-shot

3 BP, MW, TK(1), Ignore Cover
MW2+, TK(D3)
MW2+, TK(D6)
10 BP, DIsrupt



Warp missiles ignore enemy shields.
Volcano Cannon 90cm MW2+, TK(D3) -


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