Template:Special Rule: Fleshbane
Fleshbane. Some weapons utilise ammunition that is exceptionally effective against infantry units or are specifically designed to rend flesh. Ammunition types might include radiological, biological or chemical munitions, while other equipment might entail serrated blades and poison. A hit generated from a "Fleshbane" weapon attack reduces the target's saving throw by one (-1). This modifier only applies to a hit generated by the Anti Personnel (AP), Close Combat (CC) or Firefight (FF) to hit value of a "Fleshbane" weapon and that is allocated against Infantry (INF) or (LV) units. This effect is ignored when hitting or allocated against Armored Vehicles (AV) or War Engines (WE).