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News

Onslaught Hellborn & Sisters Pre-orders!

Exciting new designs are available for pre-order from Onslaught Miniatures. Onslaught miniatures have been hard at work with new Hellborn and Sisters designs. The Onslaught universe features a wide range of races including but not limited to the Avian, the Legion, the Hellborn, the Sisters and the Okami Technocracy Combine. Their ranges can be used with any 6mm ruleset and can serve as effective proxies for Net Epic Armageddon.

Head on over to their website and check out the latest in the Onslaught range.

 

Categories
Development News

Heresy 0.8.5 Release!

The latest update to the Heresy Supplement has been released. This version, 0.8.5 includes significant changes to the core legion options, allies and unit statistics. New units such as the Deredeo Dreadnought and Xiphon Interceptor have been added with many new upgrades available to the core and support detachments. Be sure to head over to the forums and share your thoughts on the new structure and options available to the Legion Astartes.

Version 0.8.5 can be downloaded from epicAU here.

 

Categories
Development News

Hive Fleet Behemoth

The Shadow of the warp stretches its dark tendrils across the ether, the sky darkens, the hive fleet draws near.

The living biological ships of the Tyranid Hive Fleet invasion force are translated into real space and disgorge their cargo of life forms in a grotesquely beautiful parody of birth.

The systems outer defences are overwhelmed by the endless of tide of hunger incarnate that has manifested before them.

The systems defenders ready themselves for a fight for their very life. In this fight against the evolutionary forces, only the strong and the faithful will survive. The weak and the impure will be consumed…

The list incorporates a number of existing ideas from a range of current lists whilst also introducing new units for the Tyranid player to explore. This allows players to represent the forces of a Tyranid Hive Fleet invasion force – introducing Bio-Ships, Tyrannocytes and a number of new units and formations.

The Hive Fleet Behemoth offers players a number of new options for the Tyranid player allowing for a vast range of play styles that can represent the initial Tyranid invasion or a more prolonged campaign. Version 1.0 of the list is available here.

Head on over to the forums to discuss the new list here.

All are consumed in the path of their hunger.

Categories
Events & Competitions News

Sydney Titans 2015

I am excited to announce that Sydney Titans 15 will be held on 11 October 2015 at South Coogee Bowling Club. Titans will be a one day, three round, 3000 point event. Lists will be accepted from all Epic Armageddon Approved, Developmental and Experimental lists. EpicUK lists will also be accepted on a case by case basis.

Cost will be approximately $25.

This will be an excellent opportunity to get the Sydney Epic Armageddon crowd together and meet some of the other big names in the eastern Epic scene.

There are also whispers and rumours of a large swarm descending from Newcastle Legions to flex their might and get their dice arms in for CANCON 16.

If you are new to Epic or haven’t played much, I encourage you to throw your pith helmet into the ring. Castle Assault 15 had plenty of first timers and first time Epic Tourney goers.

Sign up and check it out. There are plenty of people willing to teach newcomers in the community. I can even organise a few practice games for those who are interested.

So if you’re thinking:
I would like to but… do it!
I don’t have an army… we have heaps to spare!
I don’t know the rules… neither do I! Makes it easier to accidentally perform illegal actions

Players pack will be out shortly on epicau.com

Sign up now by emailing jim@epicau.com

Categories
Events & Competitions News

Imperium in darkness?

As the book closes on the tournament that was Castle Assault, the light of the Imperium has dwindled. The Tyranid swarm, Chaos horde and Necrons have taken the top three places at this years Castle Assault.

The second day of the tournament saw another two games played Over the course of the day and a lot less drinking for some reason. Despite all odds, alcohol and sexual innuendo, JimXII and his EpicUK Tyranid swarm came away with first place, followed closely by Kenny W’s Emperors Children and in third, Lucas C’s Scarab Conflict Necrons.

The level of competition was extremely high thought the tournament with the majority of matches being hotly contested with a turn fours and victory point deciders.

Castle Assault continues to produce a high calibre of tabletop war gamer with many newcomers to the epic scene offering strong competition throughout the tournament.

More details on the scores, pictures and discussion can be found here on the epicAU forums, so sign up and join the conversation. With luck our pod cast interviews from some of the players will find their way onto the site.

Categories
Events & Competitions News

Sally forth!

As the first day draws closed and the boat races have been run. The current Epic tournament standings are:

  • Jim XII – 32
  • Lucas C- 27
  • Mark S – 25
  • Steve G – 24
  • Ben T – 24
  • Aaron C – 23
  • Zac M – 22
  • John H – 20
  • Kendall W – 20
  • Warren L – 18
  • Sam A – 17
  • Rob L – 16
  • Duncan S – 16
  • Alan P – 15
  • Simon T – 14
  • Sam L – 14
  • Conrad C – 14
  • Nathan S – 14
  • Adam F – 13
  • Dan C – 13
  • Lyndsay S – 11
  • Josh S 4

It’s been an massive day of destruction with some intense competition on the tables. Despite Kent Fury’s best efforts, Jim W is ahead on the tournament scores despite being very, very… very drunk.

Tomorrow is set to be another great day!

Categories
Events & Competitions News

Let slip the dogs of war

It’s games day folks, players from across the country have descended upon Newcastle for this years Castle Assault. 24 Epic Armageddon players will battle it out for fame, glory and wanton destruction.

Will the might of the Imperium stand resolute against the foul legions of Chaos? Can the Squats survive to prosper once again or will the Necrons emerge from their dark places of rest to reclaim the universe.

The next two days of competition are set to be action packed and we here at epicAU will seek to bring you updates through out the course of the tournament on both Facebook and Twitter, so stay tuned.

 

Categories
News Tactics

Servants of the Star Gods

The Necrons are a mysterious race who sacrificed their humanity to become soulless machines in a war spanning millennia. The Scarab Conflict list exemplifies the slow and methodical march of a Necron army. Phasing into existence anywhere on the board a Necron player will almost leisurely move their forces across the board delivering wanton death and destruction to any who would oppose them. The Scarab Conflict army is flush with durable Infantry formations and exceptionally hard to destroy Armoured Vehicles and War Engines. This article will look at a few of the characteristics commonly found in a Scarab Conflict list.

Scarab Conflict armies gain a bonus when activating formations with the Marshal order. This ensures formations with the Necron special rule continue to move across the board, gaining lost units and removing blast markers consistently. To counter the survivability of the Necron special rule an opponent with sufficient firepower can focus their shooting attacks to destroy a single formation completely in a single turn. If a Necron formation is allowed to remain broken at the commencement of the rally phase, it will phase out and be given a strong chance of rallying off board and returning to the table in a subsequent turn.

The Scarab Conflict list excels at Fire Fight assaults. A common tactic is to teleport two Monoliths into close proximity with an opposing formation. Subsequently, activate a strong Fire Fight unit off board in reserve to conduct a clipping assault from a Monolith portal. Following a successful assault, the Scarab Conflict player may consolidate move that formation into another Monolith portal, placing them back in reserve and preventing any retaliatory strikes. This tactic is enhanced by the Living Metal rule, which provides units such as the Monolith with the ability to take Reinforced Armour saves against the majority of weaponry and even goes so far as to reduce the effectiveness of Titan Killer weapons.

To counter this tactic, opponents can place formations at risk of being assaulted on Overwatch to ensure that an assaulting formation is disadvantaged by Blast Markers as it emerges from the Monolith portal. This will help tip the balance against the Scarab Conflict player in the ensuing assault resolution as they will no longer gain bonuses for less or no Blast Markers and potentially have less units available during the assault.

Scarab Conflict weaponry is effective at destroying Infantry and Light Vehicles. The majority of units in the Scarab Conflict list possess Anti-Personnel weapons with a high probability to hit. However, Scarab Conflict lists lack the ability to generate a critical mass of long range Anti-Tank weaponry with the Obelisk, Monolith being the most available units with an effective Anti-Tank weapon value. The primary mechanism to destroy Armoured Vehicles is through assaults using Fire Fight.

Finally, a Scarab Conflict player is likely to be dependent upon Portals for his overall game strategy. While Monoliths are difficult to destroy their numbers are few and an effective tactic against a Scarab Conflict list is to completely destroy formations containing Monoliths. Without sufficient Monoliths a Scarab Conflict player will not be able to hold formations off board in reserve. This will expose them to ranged shooting attacks and reduce their mobility for future turns.

For further discussion on fighting Scarab Conflict armies, head over to our discussion forums and have your say here.